A link hot spot atom contains specific information about a link hot spot. The structure of a link hot spot atom is defined by the VRLinkHotSpotAtom data type:
typedef struct VRLinkHotSpotAtom {
UInt16 majorVersion;
UInt16 minorVersion;
UInt32 toNodeID;
UInt32 fromValidFlags;
Float32 fromPan;
Float32 fromTilt;
Float32 fromFOV;
FloatPoint fromViewCenter;
UInt32 toValidFlags;
Float32 toPan;
Float32 toTilt;
Float32 toFOV;
FloatPoint toViewCenter;
Float32 distance;
UInt32 flags;
UInt32 reserved1;
UInt32 reserved2;
} VRLinkHotSpotAtom, *VRLinkHotSpotAtomPtr;